![]() The variety of what you could explore with your class was unmatched. Apart from a few hours into the launch of Worldslayer, where servers were bursting at the seams once again, my time with the expansion, from a technical point of view, was largely positive, giving way to Outriders being in the best shape it’s ever been.ĭespite my overall issues with Outriders, the core gameplay that was present was superb across the board. While I was thankfully spared from seeing my character lose everything, I was still constantly fearful that I would load up my game one day and see all that progress gone. I remember the chaos surrounding the launch of Outriders, the constant server issues, and hearing from others that I would play with that their character lost all their gear or the constant crashes due to the game’s temperamental crossplay system. Worldslayer, the first expansion for Outriders, aims to fix that, and while it certainly brings some engaging changes to loot and the ability to finely tune your build, its endgame, is surprisingly even more repetitive. While Outriders is not technically a live-service title, its structure can certainly come across as one, and while the game was immensely fun from start to finish, its endgame was disappointingly repetitive. The game has also seen a host of quality-of-life enhancements that make the overall experience a vastly better one. With overhealing encouraged, the Tech Shaman can be certain that their talents aren't wasted at any point during the fight.Despite a wide range of technical problems that plagued the launch of Outriders, People Can Fly have done a remarkable job at addressing the game’s technical shortcomings. ![]() Higher Apocalypse tiers mean enemies hit harder, so it will never be totally useless to heal. This build is more focused on pure healing. Leadseeker is a fantastic damage and ammo boost for the party. Burrowing Charge is great for those who frequently remove status effects and need more damage in addition to healing. Overheal is converted to a 3-second health regeneration effect for the Technomancer and alliesĬritical shots heal the nearest ally for 20% of their max health if an overheal occurs, the player also has their damage increased by 30% for 5 secondsĪll three Overseer paths are quite valid as a support character. Pulse every 5 seconds, healing all players within 25 meters for 2% of the damage done between each pulse This build has been updated to account for the new opponents, giving players the skills and gear that best counters anything Worldslayer has to throw at them.Įvery 5% of health missing increases weapon and skill leech by 5%Īnomaly power is increased by 100% of skill leech These types of targets should not be a second-hand consideration. ![]() The new foes and bosses employ different moves and tactics. ![]() But this is only a fraction of the equation. Updated on July 8th, 2022 by Hodey Johns: Many will look at the new endgame content, new weapons, and additional talent trees and already get a sense of how the builds have updated since Worldslayer. It's safe to say that anybody who builds the Tech Shaman correctly is going to be getting a lot of group invitations. No worries, this is the right place to be to become not only the best healer on Enoch, but also one of the best damage dealers, tanks, and disablers as well. With healing done linked to total damage, it's not easy to tell which skills, weapons, and mods maximize total damage in a way that best heals teammates. None of that matters without the right setup in Outriders.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |